AI Insights · Timothy · October 2021
Top 5 Character Collection Games on Android in Argentina Q3 2021
Discover the performance trends of the top 5 character collection games on Android in Argentina during Q3 2021, including insights on weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 character collection games on Android in Argentina showcased varied performance metrics. Here’s a detailed look at their trends in weekly downloads, revenue, and active users.
Free Fire by Garena International I exhibited impressive numbers throughout Q3. Weekly revenue peaked at around $33.8K in late July, with a general trend of fluctuations between $24.9K and $33.8K. Downloads started strong at 92.8K in early July, dipped mid-quarter, and closed at 78.2K by the end of September. Active users saw a peak of approximately 3.18M in late July, gradually decreasing to 2.62M by the end of the quarter.
Clash Royale from Supercell experienced varying trends. Weekly revenue saw a notable high of $17.4K in early August but dropped to $6.5K by the end of September. Downloads were relatively stable, starting at 47.7K and closing at 38.7K. Active users remained consistent, peaking at around 2.37M in mid-September.
Lords Mobile: Last Rise of Qin by IGG.COM showed fluctuating revenue, reaching a peak of $12.7K in late July and then dropping to $9.2K by the end of September. Downloads decreased from 40.1K in early July to 23.9K by the end of the quarter. Active users saw a high of 101.7K in early July, declining to 77.6K by late September.
Coin Master by Moon Active had consistent revenue, peaking at $9.9K in late July and maintaining around $9.2K by the end of the quarter. Downloads started at 13.5K in early July and saw a downward trend to 9.8K by late September. Active users remained stable, hovering around 107K to 102K throughout the quarter.
Brawl Stars, another title from Supercell, had weekly revenue peaking at $12.4K in mid-August, but it fell to $4.9K by the end of September. Downloads started at 23.5K in early July, increased to 29.1K by mid-July, and ended at 25.2K in late September. Active users fluctuated, peaking at 369K in early July and closing the quarter at approximately 302K.
For more detailed insights and data, visit Sensor Tower.